![]() The artwork is lovely and rather whimsical which I believe sets the right tone for the game, and the game pieces, while nothing special, are robust and serve their purpose well. All of the tiles are made out of nice, solid cardboard with quality printing. The build quality of the game pieces is quite good. ![]() Even a single whiff of 'losing' will set these people into a sour mood for the duration which ruins a lot of the fun. I do not recommend playing this game with hyper-competitive types for exactly that reason. On the other hand, those with a negative attitude tend to feel like the game is intentionally grinding them down and they will take it personally. If taken with a positive attitude, there's a ton of fun and comradery in the mutual suffering this game provides. I've had tons of fun playing it with a large group, poking fun at each other as we're all blown apart one by one. Which brings me to the main point of this review: whether or not you enjoy Galaxy Trucker is much more dependent on your attitude than anything else. On the other hand, it also demands an ethos of 'losing is fun' which is difficult for many people. This gives it a lot of replay value and also allows me to learn from my mistakes through multiple plays. I love building ships to see just how badly they fail and find that the modularity of the building mechanic means that I'll never build the same ship twice. This isn't necessarily a bad thing but it does mean that Galaxy Trucker appeals only to certain personalities. This is reflected by the fact that the majority of the strategic decisions of the game take place during ship design rather than the flight phase. You build the best ship you can and then release it into the wild to see how well it does. Despite the 'race' aspect and the 'adventure' cards, this game IS the building phase: the flight phase is just an elaborate scoring system. There is also a 'prettiest ship' award, which generally goes to the person whose ship was the least beaten up by asteroids and pirates.īut first, an important clarification. Players are given a reward for finishing depending on what position they took in the race. If players survive the adventure (which isn't a foregone conclusion) they can sell their cargo for cash. This means that a single meteor that makes it through your defenses can literally tear off half your ship at once. Because all parts need to be connected to each other, losing a key component can destroy large portions of your ship if they become cut off. Over the course of the flight, many of your components can will be destroyed. There are also planets and abandoned space stations which can be visited to collect cargo and credits. Open space allows you to race in front of the other players while stardust forces you to slow down and clean your ship. Slavers can attack your ship and steal your crew, or a meteor swarm pummels your ship. Each flight consists of several adventure cards, each of which present different challenges and rewards. Once time runs out, players proceed to the flight phase. In addition, there are only a limited number of some important parts (like shield generators) so the first player to get them will have an edge. Because of this, building ships is a sort of competitive puzzle, as all the players are racing against each other to find the components they need before time runs out. Each tile also has has several connectors which determine how you can connect to other pieces. The components includes things like engines, weapons, crew quarters, and cargo bays with each part being represented by a cardboard tile with a picture on the front. Players build their ships in real time, pulling components from a communal pile and then adding them to their ship or tossing them back into the pile if they don't want it. As the game progresses, the ships get bigger, the adventures get harder, and the payouts become larger. The game is divided into three rounds of two phases each: a build phase and a flight phase. In Galaxy Trucker, you play as a trucker who has to design their own ship and then race against other truckers to deliver your goods and earn as much money as possible. Galaxy Trucker is a 2007 science fiction board game by Vlaada Chvatil, a popular Czech game designer best known for Space Alert and Through the Ages, among other titles. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first? Of course you can. ![]() "You will gain access to prefabricated spaceship components cleverly made from sewer pipes.
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